#ifndef ETAT_H
#define ETAT_H

typedef enum Etat
{
    eDEPLOIEMENT = 0,
    eCOMBAT = 1,
    eDEPLACEMENT = 2,
    eSPECTATEUR = 3,
    eATTENTE = 4
} Etat;

enum eReseau
{
    eMAIN_NEWCLIENT = 1,
    eMAIN_NEWGAME = 2,
    eMAIN_NEWMSG = 3,
    eMAIN_DECOCLIENT = 4,
    eMAIN_DECOGAME = 5,
    eMAIN_ALLCLIENTS = 6,
    eMAIN_ALLGAMES = 7,
    eJOIN_GAME = 8,
    eNEW_GAME = 9,
    eLAUNCH = 10,
    eCREATE_GAME = 11,
    eMAIN_ADDPARTIE = 12,
    eMAIN_RMPARTIE = 13,
    eMAIN_READY = 14,
    eMAIN_NEWCLSALON = 15,
    eMAIN_DELCLSALON = 16,
    eMAIN_ALLCLIENTGAME = 17,
    eMAIN_QUIT = 18,

    eGAME_ETAT = 19,
    eGAME_SELECTION = 20,
    eGAME_TMAJ = 21,
    eGAME_WIN = 22
};

#endif // ETAT_H
